Bird guide
Birds in the mod
In-game behavior.
Black-crowned Night HeronWaterside / reedsDusk / nighttime↗
SparrowVillages / farmlandDaytime↗
Long-tailed TitForest / forest edgeDaytime / early morning↗
CockatielSavanna / arid scrublandDaytime / returns to roost at dusk↗
MacawTropical rainforest / canopyDaytime / morning / afternoon↗
BudgerigarGrassland / scattered treesDaytime↗
Spotted DoveFarmland / forest edgeEarly morning / evening↗
PigeonTowns / squaresDaytime↗
CrowWoodland / village edgeDaytime↗
SeagullCoasts / estuariesDaytime / early morning / evening↗
KiwiForest floor / sheltered spotsNighttime / dawn and dusk↗
MynaVillages / farmland / open forest edgesDaytime↗
WoodcockDamp woodland / soft soilDusk / nighttime↗
KestrelPlains / farmland / open high groundDaytime / early morning / evening↗
CassowaryTropical rainforest / bamboo forest / forest edgeDaytime / early morning / evening↗
Umbrella CockatooTropical rainforest / canopyDaytime / early morning / evening↗
HummingbirdFlower Forest / Sunflower Plains / Meadow / SavannaDaytime / most active in the morning↗Natural spawning
Natural spawning depends on active hours, environment, spawn toggles and population settings. Some birds prefer the canopy or understory. Distant flocks in the sky are a separate atmospheric effect, not interactive bird entities.
Distant birds
In 3.8.8, all 17 entity birds use a 192-block base visibility distance multiplied by the vanilla Entity Distance setting. Entity tracking reaches 16 chunks; loaded chunks and server view distance still limit what you can see.
The protection range against cleanup has also increased for visible wild birds, reducing sudden disappearances while walking or flying.